Modding-friendly maps are flat maps created by modders for modders as well as for Farming Simulator players who prefer sandbox gameplay. These maps are akin to those released previously, such as No Man’s Land.

The AlfaMods Big Map is not just a fantastic template for map modding; it’s also playable for anyone who owns a copy of Farming Simulator 2025! We really recommend using this map with fun mods that can decorate your environment, like adding beautiful vegetation, painting the ground with various textures, and incorporating special production and selling points tailored to your needs. Plus, flat maps are perfect for getting creative with landscaping, a process we call terraforming. Enjoy making your world come to life!
You are granted full permission to modify and alter this map and use it in your published mods. After all, it is a template map and a good starting point for creating your mod for Farming Simulator 2025.
Basic features of this map:
- Huge fields up to 88.8 Hectares (219 Acre).
- Farm house with sleeping trigger and wardrobe.
- 23 farmlands and 11 fields with field missions.
- A vehicle shop for buying vehicles and tools.
- Farmers Market (selling point).
- Seasons that are like any other vanilla Farming Simulator 25 map.
- AI Helpers that will do the fields as usual.
- Working visual GPS guidelines for fields.
- All crop types like in any other vanilla Farming Simulator map.
- An enormous landscape to decorate and modify the way YOU want it.
- Simple backdrop
- NPCs to talk to that aren’t in your way.
What this map doesn’t come with:
- AI jobs (AI navigation splines).
- Traffic system, railway system and ferry system.
- Custom assets made by AlfaMods. Only vanilla assets by GIANTS Software.
- Water surfaces (like rivers, lakes, and shoreline).
- Basic player-ready farm. You’ll have to construct the farm how you want it to be. Farmland 13 is already yours.
- Multiplayer-ready. You’ll have to set up these farms for multiplayer.
- Wildlife – the birds are looking for trees…causing info warnings.
- Pre-painted vegetation.
- Transport missions.
Technical features for modders:
I3D map name: | mapAlfaBig.i3d |
Mod directory structure: | vanilla |
Base Map: | FS25 Asia (mapAS) |
modDesc version: | 96 |
Supported languages: | en (english), de (german) |
Config XML files: | farmlands.xml fields.xml items.xml placeables.xml vehicles.xml |
Terrain – Height scale | 50 |
Terrain – Units per pixel | 2 units |
Transform groups (parent) | careerStartPoint, map, gameplay |
Upscaled dem.png (PNG file) | vanilla (2049×2049 pix) |
Upscaled weight (PNG files) | vanilla (2048×2048 pix) |
Upscaled density maps (GDM files) | 4096×4096 pix, 10 channels |
Upscaled info layers (GRLE files) | 4096×4096 pix, one channel |
Generated masks | included but based on the original Asian map. |
Total number of trees placed | 58 out of 16 500 supported. |
Critical errors (in-game console) | no critical errors. Only the usual vanilla warnings. |
Painted fields within farmland(s) | yes |
Terrain Layer Manager | All vanilla terrain layers. |
Terraforming this map inside GIANTS Editor 10.0.3 isn’t suitable for low-end PC or laptops.