Updated Template Map for Farming Simulator 25
Project Zielonka City is using this template map, and for some reason, I got squared brush stamps when painting foliage onto the terrain in GIANTS Editor. This issue was discovered today,…
Project Zielonka City is using this template map, and for some reason, I got squared brush stamps when painting foliage onto the terrain in GIANTS Editor. This issue was discovered today,…
Jonathan Lampel from @cg_cookie presents everything new in Blender 4.4! Joined by @harryblends covering Geometry Nodes, @PCaggegi on Grease Pencil, and @waynedixon7280 from CG Cookie on what's new for Animation and…
This one is even larger than the previous template map released at AlfaMods. The size of the dem.png is 4097x4097 pixels, and the terrain uses a unit per pixel set to…
Summary: New and larger map. Same plot story and new streets and roads with improved resolution. The project continues. Now, it is modular, and game assets will be used repeatedly. So…
This map will be available for map modders within weeks here at AlfaMods. So far, I haven't measured its size; it just feels enormous.I have managed to get the terrain textures…
That's her name. The road construction continues. If you remember my previous post, here's the key to that bridge's shapeform....And I didn't even think in direction of that one when I…
It's another day with road curves and road systems. Yesterday, I made some street structures around the Tina Hotel, a new building that was also designed but needs much work for…
This one needs some fine-tuning for the normal map, but it is suitable for now. Since the last blog update, there's been some heavy roadwork going on. But now and then,…
The combination of the Array and Curve modifiers can do many things. The first confusion that I usually run into is the selected Relative Offset Axis *, which in this case…
I was thinking about U and V. They seem to be closely related... So, today's progress is to finalise the main assets of Tina District. It will likely continue over the…