Zielonka City May 2025 Status
The long line from the centre point in this picture is the 1 kilometre long four-lane tunnel that will take us to the industrial area outside the city. That will not…
The long line from the centre point in this picture is the 1 kilometre long four-lane tunnel that will take us to the industrial area outside the city. That will not…
Some house models are being designed for this project. Usually, this takes 8+ hours to even a day of work. As low-poly assets, these houses are about 1000 - 3000 triangles.…
A new version of the editor for Farming Simulator 25 was released today, 10th April. GIANTS Editor Changelog 10.0.4 (10.04.2025) Performance Enhancements: Optimized performance for smoother operation and faster processing. Compatibility…
It's what it is in Blender today As this project continues on a 4x4 km map, something is going on in GIANTS Editor that makes me think the 'devil is at…
Project Zielonka City is using this template map, and for some reason, I got squared brush stamps when painting foliage onto the terrain in GIANTS Editor. This issue was discovered today,…
Jonathan Lampel from @cg_cookie presents everything new in Blender 4.4! Joined by @harryblends covering Geometry Nodes, @PCaggegi on Grease Pencil, and @waynedixon7280 from CG Cookie on what's new for Animation and…
This one is even larger than the previous template map released at AlfaMods. The size of the dem.png is 4097x4097 pixels, and the terrain uses a unit per pixel set to…
Summary: New and larger map. Same plot story and new streets and roads with improved resolution. The project continues. Now, it is modular, and game assets will be used repeatedly. So…
This map will be available for map modders within weeks here at AlfaMods. So far, I haven't measured its size; it just feels enormous.I have managed to get the terrain textures…
That's her name. The road construction continues. If you remember my previous post, here's the key to that bridge's shapeform....And I didn't even think in direction of that one when I…