All the errors below are to be considered vanilla warnings.
I mean that these warnings are part of bugs known since Farming Simulator 22 and beyond.
A modder cannot correct these warnings, and GIANTS has yet to do anything about them. However, they are not causing major issues and are, therefore, not mod-specific warnings/errors.
TXT
[date/time] Virtual Texture initialized at 8388608 x 8388608 resolution
[date/time] Warning: not enough tiles for core LOD at configured texture resolution
[date/time] Warning: increasing resolution to 16384 x 8192, allowing for 31 x 15 = 465 tiles out of 50073/318
[date/time] Warning (performance): Foliage lod 1 mesh 'meadow' 'cutRolled' 'roller' is much larger than lod 0 mesh (min/maxY (-0.021/0.118 vs -0.047/0.068).
[date/time] Warning (performance): Foliage lod 1 mesh 'grass' 'cutRolled' 'roller' is much larger than lod 0 mesh (min/maxY (0.016/0.128 vs -0.127/0.044).
[date/time] Info: transform group...densityMap_fruits.gdm' has elements very far out from the cell edge (67.87% expansion)
These warnings are shown in yellow inside the developer console when running the game. Critical errors are shown in red.