It’s a good guide to understand materials and using two UV maps in Blender for a single object, the various texture BC formats, but doesn’t explain how to make the mask map (named “mytexture_mask.dds” for example).
It’s a good guide to understand materials and using two UV maps in Blender for a single object, the various texture BC formats, but doesn’t explain how to make the mask map (named “mytexture_mask.dds” for example).