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FS25 Modding

Moving Pre-Placed Objects

In some of the maps of Farming Simulator 25 you will find many pre-placed objects in the Scene Graph of the GIANTS Editor.
Sometimes these objects have a parent transformation group. This group was given an XYZ location. Sometimes the XYZ position of the object you want to move is far away from the object’s origin due to its parent transform group.

Sometimes the object’s origin or transformation group is in the center of the map. In order for us to be able to correct this, we need to create a completely new transformation group, and copy the object out of its parent, and paste the object into the new transformation group we created. Look at the image below:

This is the gas station of Zielonka. I made a new transform group called gasStationMoved and placed the object inside that group. Now firstly the gas station suddenly floated in the air at another location.

So to correct that I have to reset the XYZ-location for the object inside the Attributes Panel. In this case the new XYZ location is 0 (zero), which means that the parent transformgroup is the parent holder of the XYZ location.
All objects inside a transform group is to be considered as children. And their XYZ-location is relative to the parent group’s XYZ location.

If you are going to export objects from a Farming Simulator map inside GIANTS Editor, you need to reset the XYZ-location before exporting.