When working with GIANTS Editor for Farming Simulator 25, there are several additional tools and resources that can enhance your modding experience. Here are some key ones:
- GIANTS Modding Tools:
- GIANTS Studio: Useful for writing and debugging Lua scripts, editing XML files, and previewing DDS textures.
- GIANTS Exporter for Blender and Maya: Allows you to export 3D models from Blender or Maya into the
.i3d
format used by GIANTS Editor. - GIANTS Loop Synthesis Tool: Helps create motor sounds for vehicles and equipment.
- Custom Scripts for GIANTS Editor:
- FS25-METools: A collection of scripts for tasks like placing objects along a spline, setting terrain height, and exporting splines. These scripts can be added to the GIANTS Editor’s script editor.
- GE PowerTools: Another set of scripts designed to assist with creating mods and maps, such as generating
<i3dMapping />
tags for selected nodes in the scene graph.
- Texture and File Conversion Tools:
- TextureTool: For compressing and optimizing textures.
- GRLE Converter: Converts
.grle
files (used for terrain and other data) into editable formats.
- 3D Modeling Software:
- Use Blender or Maya with the GIANTS Exporter plugin to create and refine 3D models before importing them into GIANTS Editor.
- Community Resources:
- Check out forums like the GIANTS Developer Network for tutorials, troubleshooting, and additional tools shared by the modding community. https://gdn.giants-software.com/index.php Also GIANTS Discord https://discord.com/invite/giantssoftware
Source: Microsoft Copilot.