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Knowledge Base
FS25 Modding

Additional tools beside GIANTS Editor

When working with GIANTS Editor for Farming Simulator 25, there are several additional tools and resources that can enhance your modding experience. Here are some key ones:

  1. GIANTS Modding Tools:
    • GIANTS Studio: Useful for writing and debugging Lua scripts, editing XML files, and previewing DDS textures.
    • GIANTS Exporter for Blender and Maya: Allows you to export 3D models from Blender or Maya into the .i3d format used by GIANTS Editor.
    • GIANTS Loop Synthesis Tool: Helps create motor sounds for vehicles and equipment.
  2. Custom Scripts for GIANTS Editor:
    • FS25-METools: A collection of scripts for tasks like placing objects along a spline, setting terrain height, and exporting splines. These scripts can be added to the GIANTS Editor’s script editor.
    • GE PowerTools: Another set of scripts designed to assist with creating mods and maps, such as generating <i3dMapping /> tags for selected nodes in the scene graph.
  3. Texture and File Conversion Tools:
    • TextureTool: For compressing and optimizing textures.
    • GRLE Converter: Converts .grle files (used for terrain and other data) into editable formats.
  4. 3D Modeling Software:
    • Use Blender or Maya with the GIANTS Exporter plugin to create and refine 3D models before importing them into GIANTS Editor.
  5. Community Resources:

Source: Microsoft Copilot.