As with previous versions of the editor, there’s not much change other than compatibility with Farming Simulator 25 Patch 1.10.
One may ask if they are ever going to alter the user interface for widescreen monitors, especially given the fact that the menu icons are so small, making navigation quite challenging for users. In fact, Windows users will probably have to resort to using scaling features to see the editor’s window clearly on a 4K monitor, since GIANTS Editor doesn’t have a scalable user interface like Blender, which accommodates high-resolution displays more effectively. This lack of adaptability can hinder productivity and frustrate users who are accustomed to more modern GUI design practices. Furthermore, as many others have reported, the terrain procedural placement layer brush continues to cause a crash to desktop (CTD), exacerbating these issues and leading to a less than satisfactory experience for those working on intricate projects that rely on stable software performance. The community is eager for improvements in both the user interface and overall stability, hoping that future updates will address these persistent concerns.
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