So here is a preview of the map that will become a prefab template for modders and also Farming Simulator 25 PC players probably before summertime. This map is..um..huge. Terrain decals with normal maps is what this map is using. And Iv’e added 30 fields among some of the most necessary placeables. I’m not sure yet if I will paint deco grass all over, since trees can be placed anyway by the player or modder. So far into the testing, the grass fields works as they should when it comes to mowing. Unfortunately I didn’t remember the console command to remove the fog. And yeah, the environment.xml is the default vanilla file that adds way too much fog.
After watching some new Blender tutorials today, I foun...
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