Here are a few updates on the map project for Farming Simulator 25. Since spring this year, there have been a few changes to highway/road systems, and some improvements to the landscape. A new cliff asset was created to improve transitions between the cliff and the terrain.


Currently, in May, and continuing through the summer, buildings with interior spaces are under development. The first picture below is from a building complex with accessible interior spaces, next to the city centre. Also, a new curved tunnel was made, which is currently the base model (collision model not added yet). Some new farmland fields were also added.

The following screenshots were scaled down from the actual capture and are not high-quality, so they do not reflect the actual graphics quality at Ultra settings.

And at the end of this report, I’m just going to add a throwback picture of the first Zielonka City that was attempted to be born on a 2KM map late in December 2024. A lot has changed since that time.

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