After watching some new Blender tutorials today, I found out that a cube can be collapsed into one single vertex point, which means that this point can be extruded in orthographic mode. In this way I can make curves without using nurbs curves – even those also can come in handy when needed. So this model is now ready to be UV-mapped and textured, and later on imported into GIANTS Editor for a test run. The dimensions in meters are not final.
Asset viewed in Farming Simulator 25 during night time under heavy rain condition.
For those who doesn't know, Farming Simulator 25 just g...
So that was fast...another version of the editor shortl...
It's another day with road curves and road systems. Yes...
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