This Sunday, I did more work with the underground complexity of the Tina District, a city district of Zielonka City, for Farming Simulator 25. It’s hard to tell if this city-building project will be completed before GIANTS Software releases a 2026 title. Because what would that 2026 title be? A new makeover, or something entirely new? I’m not going to speculate on that.

For now, I have just extruded the mesh and done some separation. As usual, this city is built in modules, and each module has its textures and UV maps. So, there’s a large chunk of UV mapping that needs to be done later on. It’s very time-consuming, but it’s worth it.

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