Another tower in Zielonka City

This one needs some fine-tuning for the normal map, but it is suitable for now. Since the last blog update, there's been some heavy roadwork going on. But now and…

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How I make a curved tunnel in Blender

The combination of the Array and Curve modifiers can do many things. The first confusion that I usually run into is the selected Relative Offset Axis *, which in this…

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One of those…

I was thinking about U and V. They seem to be closely related... So, today's progress is to finalise the main assets of Tina District. It will likely continue over…

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Marmor Heaven

Today, I'm continuing my progress on Marmor Heaven, a park inside the Tina District in front of the Twisted Tower. Marmor Heaven is quite large and boxy, about 17.5 meters…

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Zielonka Underground Highway (Blender)

This Sunday, I did more work with the underground complexity of the Tina District, a city district of Zielonka City, for Farming Simulator 25. It's hard to tell if this…

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One of those UV days

It's another day with UVs. These UV days are generally quite worky. So worky that I have to exchange them with more Blender tutorials and deep learning now and then,…

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New skytower under construction

After watching some new Blender tutorials today, I found out that a cube can be collapsed into one single vertex point, which means that this point can be extruded in…

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Just another day doing UV mapping

So, after reworking some of the Tina Appartments, there's been some intense working hours while some inner/outer demonic negative thoughts been quite noisy at the same time. To be more…

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New mesh structure for Tina Appartments

After taking a master Udemy Blender course, I saw things later on that made me rethink how to build Zielonka City in a modular/section-based way. I can make all of…

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Zielonka Light

A variation of the vanilla Zielonka for Farming Simulator 2025 was released today. It's a sample mod map that can be examined by those who want to understand map modding…

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