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The project goes like “Patience is bitter, but its fruit is sweet” – Jean-Jacques Rousseau. As for June, several things has so far been added to the mod map: In development for July From this month to July, a new road kit for the land outside the city will be…
Today, in the project Zielonka City, I’m creating some tunnel props (assets) that will be instanced in GIANTS Editor (repeating objects), just to take a short break from the pretty demanding high-rise buildings. These props are typical along trafficked roads, and for the tunnel, the ones below are wall-mounted. There…
As usual, errors that shows up in your editor version 10.0.4 related to terrain shader is an indication that it’s time to upgrade to version 10.0.5 if you are going to work on Farming Simulator 25 mods. The game itself was patched up to version 1.9 and may require you…
Do you wonder why this newly released game by Saber Interactive is getting such good reviews? Because it’s hyped. Many of the positive reviews look false. Many of these reviews are made by STEAM users with less than 10 hours of gameplay. And if you dislike these overly positive reviews,…
The long line from the centre point in this picture is the 1 kilometre long four-lane tunnel that will take us to the industrial area outside the city. That will not be the only road to the industry area. As this is a straight tunnel, it’s mainly for dense NPC…
Some house models are being designed for this project. Usually, this takes 8+ hours to even a day of work. As low-poly assets, these houses are about 1000 – 3000 triangles. The process involves basic 3D modelling and texturing before exporting to GIANTS Editor. So far, 81 assets have been…
A new version of the editor for Farming Simulator 25 was released today, 10th April. GIANTS Editor Changelog 10.0.4 (10.04.2025) If the new patch for Farming Simulator 25 hasn’t been downloaded or are already downloaded and installed automatically through Steam, you may run into unexpected errors inside GIANTS Editor 10.0.3…
As this project continues on a 4×4 km map, something is going on in GIANTS Editor that makes me think the ‘devil is at it again, trying to hinder my progress.’ I’m very accustomed to such spiritual battles, as well as when I review the activity log for my website…
Project Zielonka City is using this template map, and for some reason, I got squared brush stamps when painting foliage onto the terrain in GIANTS Editor. This issue was discovered today, and I have corrected the template map named AlfaMods Big Map and adjusted the dot weight, GDM/GRLE files accordingly.…
Jonathan Lampel from @cg_cookie presents everything new in Blender 4.4! Joined by @harryblends covering Geometry Nodes, @PCaggegi on Grease Pencil, and @waynedixon7280 from CG Cookie on what’s new for Animation and Rigging.