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18/02/2025 | 2 minutes

Another day with road curves

It’s another day with road curves and road systems. Yesterday, I made some street structures around the Tina Hotel, a new building that was also designed but needs much work for the props. The building has a main texture applied so far, and more textures will be applied as I’m…

16/02/2025 | 1 minute

Another tower in Zielonka City

This one needs some fine-tuning for the normal map, but it is suitable for now. Since the last blog update, there’s been some heavy roadwork going on. But now and then, I switch to making new buildings just to see what blends in and what doesn’t. I plan to add…

07/02/2025 | 1 minute

One of those…

So, today’s progress is to finalise the main assets of Tina District. It will likely continue over the next week with a good excuse. For today, I will add most of what was designed last weekend in Blender into GIANTS Editor. I just wanted to let you know that much…

06/02/2025 | 1 minute

Marmor Heaven

Today, I’m continuing my progress on Marmor Heaven, a park inside the Tina District in front of the Twisted Tower. Marmor Heaven is quite large and boxy, about 17.5 meters tall, 100 meters wide, and 117 meters long. It’s a walk-around facility, mainly as a decorative visual, with waterfalls and…

03/02/2025 | 1 minute

Zielonka Underground Highway (Blender)

This Sunday, I did more work with the underground complexity of the Tina District, a city district of Zielonka City, for Farming Simulator 25. It’s hard to tell if this city-building project will be completed before GIANTS Software releases a 2026 title. Because what would that 2026 title be? A…

29/01/2025 | 1 minute

One of those UV days

It’s another day with UVs. These UV days are generally quite worky. So worky that I have to exchange them with more Blender tutorials and deep learning now and then, not to be infected by a naggy boredom that just wants to creep inside my mind and make me think,…

28/01/2025 | 1 minute

New skytower under construction

After watching some new Blender tutorials today, I found out that a cube can be collapsed into one single vertex point, which means that this point can be extruded in orthographic mode. In this way I can make curves without using nurbs curves – even those also can come in…

26/01/2025 | 1 minute

Just another day doing UV mapping

So, after reworking some of the Tina Appartments, there’s been some intense working hours while some inner/outer demonic negative thoughts been quite noisy at the same time. To be more precise, this is how negative vibes and creativity blocks are, in some way or another, causing friction in every artist’s…

24/01/2025 | 3 minutes

New mesh structure for Tina Appartments

After taking a master Udemy Blender course, I saw things later on that made me rethink how to build Zielonka City in a modular/section-based way. I can make all of the city inside Blender and keep the relationships in XYZ positions without moving the assets so much inside GIANTS Editor.…